The torso is a relatively simple component of DiscoverBot. It doesn't need to have any moving parts and is nothing more than a funky egg.
The first step was simple; make an egg (Take a sphere and have a bit of fun with the 'scale' tool) and hemisphere it so that the bottom segment is chopped off (To create the skirt-like style I settled upon)
Just for aesthetic purposes; I added a Torus onto the bottom to create a funky bit of trim
The 'neck brace', where the neck tube will feed into, was another Torus (Basically a doughnut) delicately placed on top of the egg.
Just for a little bit of style; some wing-like shoulder segments suited the torso nicely; and help to add more 'direction' to the torso; rather than just an egg with a mini-doughnut (As you can probably tell by the repeated food references; it's almost lunch time). The basic wing shape was simply a cylinder that had about 3 of its vertices pulled out. It was really that simple.
Twist them, tweak them and round them. Plonk them onto either side of the torso and see how it looks.
It seemed a nice idea to add some 'power orbs' or something equally stylish onto the shoulder pads. For one thing; it adds more to them... and secondly; trying to cut out a hole was more trouble than it was worth. If I tried to ProBoolean out a pair of holes of the finished shape; it'd crash... and if I placed them in beforehand; then the MeshSmooth tool would throw a wobbler and create some unusual lines on the poor thing. So I scrapped it and plonked a few spheres onto the ends.
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