Saturday, 21 February 2009

Assignment - Character Design Concept

So we now have DiscoverBot. The next important step is whether I can animate the guy! Drawing it is one thing... but making it move in 3D without repeated problems is another...
Thus; the next step was to look at how DiscoverBot will be animated. A combination of bones and 'Linked' body parts would be needed to allow the cyber to be moved as one (And thus save time). The body will act as the central part; moving most of the body. The feet will be attached to the leg bones; and the head attached to the neck bone (I feel a song coming on...); both of which will be attached to the central core. The hands will remain independent; with the fingers all linked to central orb (Thus; moving the orb will move the entire hand; rather than having to move each bit)
In 3DS Max; the use of 'Dummies' will come in particularly handy here. By creating a network of boxes to one side; I can move them instead. It's basically like controlling a puppet (The dummies will get linked to the required bodyparts); saving tons of time and mistakes of trying to select the body-part you wish to move. Good stuff.
Now comes the tricky bit... creating DiscoverBot...

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