I read somewhere that an obsession with penguins is the first sign of insanity. Chair-dancing to 'Scissor Sisters' is the second. So I'm pretty much doomed. Despite this, I wanted to try something a little bit tricker on 3D Studio Max. For some really odd reason, the idea of a penguin seemed perfect. So as soon as I started to get the hang of the software, I gave it a shot...
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Penguins. Quack Quack.
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Making the 'belly' of the penguin works along very similar lines to the wings. Create the 2D shape, morph and edit until you are happy with it. Then extrude and attack it to the front. From here, you can pull the vertices to morph it around the penguin. Colour it and render and....
1 comment:
another great lesson - you knows, pengiuns may take over the world one day, and you can lead them lmao
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