

This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens
And there we have it! The 3D image for June! Now that's a Sunday well spent! Makes ridiculous amount of hours work seem quite worthwhile, if I do say so myself. Phew! Job done.
And that's that! Aside from tweaks here and there... that is the assignment completed. Looks like my work here is done. Until next time...
Captain Pineapple... away!!!!!
Now this is jumping ahead a bit. I'm afraid this was one of those "Let's try this out.. oh WOW! I'm keeping that!" moments. The clam was textured with a few simple patterns (Running a long similar lines to the coral), and a few bubbles were also made (Spheres coated with a texture that had 0 opacity and a high specular level)
I also wanted to give lighting a quick test. So, in a similar style to previous images, I placed a couple of 'omni' lights around to give the whole scene some light, and created a spotlight to act as the main source of lighting for the scene. All the lights were given a blue tint to them, as well as the environment light being given a turquoise edge. In addition, some volume fog was also added (Albeit very little. Around 0% Near - 34% far, if my memory serves me well). Not bad for a quick playabout...